A top-down interactive behavioral synthesis environment

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dc.contributor.author Poulakis, I en
dc.contributor.author Economakos, P en
dc.contributor.author Economakos, G en
dc.contributor.author Panagopoulos, I en
dc.contributor.author Papakonstantinou, G en
dc.date.accessioned 2014-03-01T01:49:07Z
dc.date.available 2014-03-01T01:49:07Z
dc.date.issued 2000 en
dc.identifier.uri http://hdl.handle.net/123456789/25688
dc.subject Behavioral Synthesis en
dc.subject Design Space Exploration en
dc.subject Digital Circuits en
dc.subject Hardware Design en
dc.subject Top Down en
dc.title A top-down interactive behavioral synthesis environment en
heal.type journalArticle en
heal.identifier.primary 10.1109/ICECS.2000.911591 en
heal.identifier.secondary http://dx.doi.org/10.1109/ICECS.2000.911591 en
heal.publicationDate 2000 en
heal.abstract Behavioral synthesis of digital circuits offers an effective way to deal with the increasing complexity of hardware design. Even though it has been the subject of considerable research efforts over the last twenty years, practical implementations have not been widely accepted by industry yet. This happens due to the fact that designers demand interaction, which allows them to submit different en
heal.journalName Filtration Industry Analyst en
dc.identifier.doi 10.1109/ICECS.2000.911591 en

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