HEAL DSpace

Distributed audio-visual content development

Αποθετήριο DSpace/Manakin

Εμφάνιση απλής εγγραφής

dc.contributor.author Meliones, A en
dc.contributor.author Karidis, A en
dc.contributor.author Perrakis, S en
dc.contributor.author Siganos, V en
dc.contributor.author Skelton, C en
dc.date.accessioned 2014-03-01T01:13:42Z
dc.date.available 2014-03-01T01:13:42Z
dc.date.issued 1998 en
dc.identifier.issn 0302-9743 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/12665
dc.subject Collaborative Environment en
dc.subject Production Cost en
dc.subject Audio Visual en
dc.subject.classification Computer Science, Theory & Methods en
dc.title Distributed audio-visual content development en
heal.type journalArticle en
heal.identifier.primary 10.1007/BFb0037134 en
heal.identifier.secondary http://dx.doi.org/10.1007/BFb0037134 en
heal.language English en
heal.publicationDate 1998 en
heal.abstract In the recent years the importance of the European audio-visual industry has become apparent and actions have been initiated to strengthen its actors, especially in film making and video production. European companies in the sector assess ways to improve their performance and productivity and become more competitive against American and Asian companies. Most such companies have heavily invested in modem digital technologies and often very powerful HPC systems are found even in small production facilities across Europe. Until today, though, little effort has been used to implement activities other than production/post-production and even less, to integrate the whole cycle of content development and creation within a networked collaborative environment. This resulted in an inconsistency in the efficiency of the content creation cycle as the benefits of HPC were exploited solely in the production phases and the benefits of HPN were exploited only as a means to transfer portions of work to be performed at a remote site, while intermediate phases were still undertaken with conventional, inefficient ways. This paper reports the experience of the DAVID project in establishing a way to interact and collaborate also during the pre-production phases. Several benefits have been demonstrated, such as reduction of the overall production cost, increased productivity, as well as increased ability to execute complex, multi-company productions in shorter times and lower budgets. en
heal.publisher SPRINGER-VERLAG BERLIN en
heal.journalName HIGH-PERFORMANCE COMPUTING AND NETWORKING en
heal.bookName LECTURE NOTES IN COMPUTER SCIENCE en
dc.identifier.doi 10.1007/BFb0037134 en
dc.identifier.isi ISI:000077581300009 en
dc.identifier.volume 1401 en
dc.identifier.spage 74 en
dc.identifier.epage 85 en


Αρχεία σε αυτό το τεκμήριο

Αρχεία Μέγεθος Μορφότυπο Προβολή

Δεν υπάρχουν αρχεία που σχετίζονται με αυτό το τεκμήριο.

Αυτό το τεκμήριο εμφανίζεται στην ακόλουθη συλλογή(ές)

Εμφάνιση απλής εγγραφής