dc.contributor.author |
Potkonjak, V |
en |
dc.contributor.author |
Tzafestas, S |
en |
dc.contributor.author |
Kostic, D |
en |
dc.contributor.author |
Djordjevic, G |
en |
dc.contributor.author |
Rasic, M |
en |
dc.date.accessioned |
2014-03-01T01:19:02Z |
|
dc.date.available |
2014-03-01T01:19:02Z |
|
dc.date.issued |
2003 |
en |
dc.identifier.issn |
10709932 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/15334 |
|
dc.subject |
Handwriting |
en |
dc.subject |
Human-like motion |
en |
dc.subject |
Humanoid |
en |
dc.subject |
Man-machine analogy |
en |
dc.subject |
Redundancy resolution |
en |
dc.subject |
Robot fatigue |
en |
dc.subject.other |
Anthropomorphic robots |
en |
dc.subject.other |
Artificial intelligence |
en |
dc.subject.other |
Computer simulation |
en |
dc.subject.other |
End effectors |
en |
dc.subject.other |
Inverse kinematics |
en |
dc.subject.other |
Mathematical models |
en |
dc.subject.other |
Motion control |
en |
dc.subject.other |
Optimization |
en |
dc.subject.other |
Redundant manipulators |
en |
dc.subject.other |
Robot applications |
en |
dc.subject.other |
Robotic arms |
en |
dc.subject.other |
Robotics |
en |
dc.subject.other |
Distributed positioning |
en |
dc.subject.other |
Handwriting problem |
en |
dc.subject.other |
Human like robots |
en |
dc.subject.other |
Penalty functions |
en |
dc.subject.other |
Virtual fatigue model |
en |
dc.subject.other |
Man machine systems |
en |
dc.title |
The handwriting problem |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1109/MRA.2003.1191709 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1109/MRA.2003.1191709 |
en |
heal.publicationDate |
2003 |
en |
heal.abstract |
Two approaches to model and control a human-like motion of robot arms are proposed. The first is suggested as a good model of arm motion in the phase where fatigue does not appear. The prescribed motion of the end-effector is distributed to a redundant number of arm joints in accordance to their acceleration capabilities. For the phase where fatigue appears, the concept of virtual fatigue is proposed. This artificial variable, which is based on robot dynamics, emulates the progress of biological fatigue. Writing in the presence of fatigue is also analyzed, applying the method of the so-called ""virtual fatigue"". |
en |
heal.journalName |
IEEE Robotics and Automation Magazine |
en |
dc.identifier.doi |
10.1109/MRA.2003.1191709 |
en |
dc.identifier.volume |
10 |
en |
dc.identifier.issue |
1 |
en |
dc.identifier.spage |
35 |
en |
dc.identifier.epage |
46 |
en |