dc.contributor.author |
Vescoukis, VC |
en |
dc.contributor.author |
Retalis, S |
en |
dc.contributor.author |
Anagnostopoulos, D |
en |
dc.date.accessioned |
2014-03-01T01:19:19Z |
|
dc.date.available |
2014-03-01T01:19:19Z |
|
dc.date.issued |
2003 |
en |
dc.identifier.issn |
1049-4820 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/15416 |
|
dc.subject |
Professional Education |
en |
dc.subject.classification |
Education & Educational Research |
en |
dc.title |
Network-based business simulation activities in technical professional education |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1076/ilee.11.3.169.16544 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1076/ilee.11.3.169.16544 |
en |
heal.language |
English |
en |
heal.publicationDate |
2003 |
en |
heal.abstract |
For a long time on-the-job training has been considered as the single point of contact of technical education with the real world job market. Indeed, traditional on-the-job training activities are of great educational value and complement uniquely any classroom-based learning activity. However, it has been observed that several obstacles arise when integrating on-the-job training with traditional learning and that new network-based tools can be used to improve the situation. Following this concept, in this paper we introduce a network-assisted educational structure for business simulation activities which can be considered as an alternative or a complement to on-the-job training activities in technical professional education. Business Simulation Activities are based on the execution of business scenarios in a controlled educational environment with support by network tools. A simulation of the real world business environment is created and virtual companies are established in order to participate in a virtual marketplace using network-based learning support and aiming to provide on-the-job experience without the shortcomings of traditional on-the-job training. An operational structure, network distribution, implementation issues, as well as some experience from a pilot implementation of the concept, are presented in this paper. |
en |
heal.publisher |
SWETS ZEITLINGER PUBLISHERS |
en |
heal.journalName |
INTERACTIVE LEARNING ENVIRONMENTS |
en |
dc.identifier.doi |
10.1076/ilee.11.3.169.16544 |
en |
dc.identifier.isi |
ISI:000186407500001 |
en |
dc.identifier.volume |
11 |
en |
dc.identifier.issue |
3 |
en |
dc.identifier.spage |
169 |
en |
dc.identifier.epage |
191 |
en |