dc.contributor.author |
Magnenat-Thalmann, N |
en |
dc.contributor.author |
Amditis, A |
en |
dc.contributor.author |
Karaseitanidis, I |
en |
dc.date.accessioned |
2014-03-01T01:28:11Z |
|
dc.date.available |
2014-03-01T01:28:11Z |
|
dc.date.issued |
2008 |
en |
dc.identifier.issn |
0178-2789 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/18754 |
|
dc.subject.classification |
Computer Science, Software Engineering |
en |
dc.subject.other |
Aluminum |
en |
dc.subject.other |
Mockups |
en |
dc.subject.other |
Applications. |
en |
dc.subject.other |
Automotive designs |
en |
dc.subject.other |
Development processes |
en |
dc.subject.other |
Interaction techniques |
en |
dc.subject.other |
Interactive simulations |
en |
dc.subject.other |
New developments |
en |
dc.subject.other |
Technology transfer |
en |
dc.title |
Editorial to special issue INTUITION |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1007/s00371-008-0292-2 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1007/s00371-008-0292-2 |
en |
heal.language |
English |
en |
heal.publicationDate |
2008 |
en |
heal.abstract |
Some of the new developments that were discussed at the 4th INTUITION International VR/VE Conference and Workshop held in Athens in October 2007 is presented. A scientific committee selected the most interesting and well prepared papers, out of the 24 peer reviewed papers, presented at the conference for inclusion in this Special Issue. The technology per se is a multi-disciplinary field encompassing different scientific and technological attributes. The paper by W.A. Aprile et al. is focusing on the construction of a tracked robotic head to provide switching stereo/mono vision. Interactive simulation in automotive design is being addressed by L. Nikitina et al. who describe also how to build large-scale 3D virtual mockups. A very important subject for VR, L. Vanacken et al. present a method for speech grammar generation that can be combined with interaction techniques aiming at easing the development process of VE applications. |
en |
heal.publisher |
SPRINGER |
en |
heal.journalName |
Visual Computer |
en |
dc.identifier.doi |
10.1007/s00371-008-0292-2 |
en |
dc.identifier.isi |
ISI:000259961600001 |
en |
dc.identifier.volume |
24 |
en |
dc.identifier.issue |
11 |
en |
dc.identifier.spage |
933 |
en |
dc.identifier.epage |
933 |
en |