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Game theoretic distributed uplink power control for CDMA networks with real-time services

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dc.contributor.author Kastrinogiannis, T en
dc.contributor.author Papavassiliou, S en
dc.date.accessioned 2014-03-01T01:30:46Z
dc.date.available 2014-03-01T01:30:46Z
dc.date.issued 2009 en
dc.identifier.issn 0140-3664 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/19628
dc.subject QoS en
dc.subject Real-time services en
dc.subject Utility-based resource allocation en
dc.subject Wireless networks en
dc.subject.classification Computer Science, Information Systems en
dc.subject.classification Engineering, Electrical & Electronic en
dc.subject.classification Telecommunications en
dc.subject.other Beamforming en
dc.subject.other Code division multiple access en
dc.subject.other Game theory en
dc.subject.other Information services en
dc.subject.other Planning en
dc.subject.other Power control en
dc.subject.other Quality of service en
dc.subject.other Real time systems en
dc.subject.other Resource allocation en
dc.subject.other Signal to noise ratio en
dc.subject.other Allocation processes en
dc.subject.other Balanced systems en
dc.subject.other CDMA networks en
dc.subject.other Cdma wireless networks en
dc.subject.other Degree of satisfactions en
dc.subject.other Existence and uniquenesses en
dc.subject.other In channels en
dc.subject.other Iterative algorithms en
dc.subject.other Maximum powers en
dc.subject.other Modeling and simulations en
dc.subject.other Nash equilibrium points en
dc.subject.other Non-cooperative games en
dc.subject.other Power allocations en
dc.subject.other Power consumptions en
dc.subject.other QoS en
dc.subject.other Qos constraints en
dc.subject.other Real-time services en
dc.subject.other Throughput performances en
dc.subject.other Uplink power controls en
dc.subject.other Utility functions en
dc.subject.other Utility-based resource allocation en
dc.subject.other Wireless networks en
dc.title Game theoretic distributed uplink power control for CDMA networks with real-time services en
heal.type journalArticle en
heal.identifier.primary 10.1016/j.comcom.2008.11.010 en
heal.identifier.secondary http://dx.doi.org/10.1016/j.comcom.2008.11.010 en
heal.language English en
heal.publicationDate 2009 en
heal.abstract In this paper, the issue of efficient power allocation in the uplink of CDMA wireless networks supporting real-time services with various QoS constraints, is addressed. Within the proposed framework, utility functions are adopted to reflect a user's degree of satisfaction with respect to its actual throughput requirements satisfaction and respective power consumption. The corresponding problem is formulated as a non-cooperative game where users aim selfishly at maximizing their utility-based performance under the imposed limitations. The existence and uniqueness of a Nash equilibrium point of the proposed Uplink Power Control (UK) game is proven, at which all users have attained a targeted SINR threshold value or transmit with their maximum power, leading essentially to an SINR-balanced system. Moreover, a distributed iterative algorithm for reaching UPC game's equilibrium is provided. The properties of equilibrium in a pure optimization theoretical framework are studied, and the tradeoffs between users' overall throughput performance and real-time services' QoS requirements satisfaction, in channel aware resource allocation processes, are revealed and quantified. Through modeling and simulation the efficacy of the introduced framework and proposed UPC algorithm are demonstrated and evaluated. (C) 2008 Elsevier B.V. All rights reserved, en
heal.publisher ELSEVIER SCIENCE BV en
heal.journalName Computer Communications en
dc.identifier.doi 10.1016/j.comcom.2008.11.010 en
dc.identifier.isi ISI:000263449100016 en
dc.identifier.volume 32 en
dc.identifier.issue 2 en
dc.identifier.spage 376 en
dc.identifier.epage 385 en


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