HEAL DSpace

MPEG-4 facial expression synthesis

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dc.contributor.author Malatesta, L en
dc.contributor.author Raouzaiou, A en
dc.contributor.author Karpouzis, K en
dc.contributor.author Kollias, S en
dc.date.accessioned 2014-03-01T01:31:15Z
dc.date.available 2014-03-01T01:31:15Z
dc.date.issued 2009 en
dc.identifier.issn 1617-4909 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/19764
dc.subject Embodied Conversational Agent en
dc.subject Facial Animation en
dc.subject Facial Expression en
dc.subject Action Unit en
dc.subject.classification Computer Science, Information Systems en
dc.subject.classification Telecommunications en
dc.subject.other Animation en
dc.subject.other Face recognition en
dc.subject.other Ketones en
dc.subject.other Real time systems en
dc.subject.other Action units en
dc.subject.other Appraisal theories en
dc.subject.other Embodied conversational agents en
dc.subject.other Facial Animation Parameters en
dc.subject.other Facial Expression syntheses en
dc.subject.other Facial expressions en
dc.subject.other Real measurements en
dc.subject.other Temporal evolutions en
dc.subject.other Motion Picture Experts Group standards en
dc.title MPEG-4 facial expression synthesis en
heal.type journalArticle en
heal.identifier.primary 10.1007/s00779-007-0164-1 en
heal.identifier.secondary http://dx.doi.org/10.1007/s00779-007-0164-1 en
heal.language English en
heal.publicationDate 2009 en
heal.abstract The current work will describe an approach to synthesize expressions, including intermediate ones, via the tools provided in the MPEG-4 standard based on real measurements and on universally accepted assumptions of their meaning, taking into account results of Whissel's study. Additionally, MPEG-4 facial animation parameters are used in order to evaluate theoretical predictions for intermediate expressions of a given emotion episode, based on Scherer's appraisal theory. MPEG-4 FAPs and action units are combined in modeling the effects of appraisal checks on facial expressions and temporal evolution issues of facial expressions are investigated. The results of the synthesizing process can then be applied to Embodied Conversational Agents (ECAs), rendering their interaction with humans, or other ECAs, more affective. © Springer-Verlag London Limited 2007. en
heal.publisher SPRINGER LONDON LTD en
heal.journalName Personal and Ubiquitous Computing en
dc.identifier.doi 10.1007/s00779-007-0164-1 en
dc.identifier.isi ISI:000261069900010 en
dc.identifier.volume 13 en
dc.identifier.issue 1 en
dc.identifier.spage 77 en
dc.identifier.epage 83 en


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