dc.contributor.author |
Vazirgiannis, M |
en |
dc.contributor.author |
Kostalas, I |
en |
dc.contributor.author |
Sellis, T |
en |
dc.date.accessioned |
2014-03-01T01:49:03Z |
|
dc.date.available |
2014-03-01T01:49:03Z |
|
dc.date.issued |
1999 |
en |
dc.identifier.issn |
1070-986X |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/25654 |
|
dc.subject.classification |
Computer Science, Hardware & Architecture |
en |
dc.subject.classification |
Computer Science, Information Systems |
en |
dc.subject.classification |
Computer Science, Software Engineering |
en |
dc.subject.classification |
Computer Science, Theory & Methods |
en |
dc.subject.other |
MODEL |
en |
dc.title |
Specifying and authoring multimedia scenarios |
en |
heal.type |
journalArticle |
en |
heal.language |
English |
en |
heal.publicationDate |
1999 |
en |
heal.abstract |
An authoring methodology and a set of checking tools let authors specify the spatial and temporal features of an application and verify the application prior to its execution. The checking tools include an animation tool, spatial and temporal layouts, and the execution table of the application. |
en |
heal.publisher |
IEEE COMPUTER SOC |
en |
heal.journalName |
IEEE MULTIMEDIA |
en |
dc.identifier.isi |
ISI:000082371100006 |
en |
dc.identifier.volume |
6 |
en |
dc.identifier.issue |
3 |
en |
dc.identifier.spage |
24 |
en |
dc.identifier.epage |
37 |
en |