dc.contributor.author |
Poulakis, I |
en |
dc.contributor.author |
Economakos, P |
en |
dc.contributor.author |
Economakos, G |
en |
dc.contributor.author |
Panagopoulos, I |
en |
dc.contributor.author |
Papakonstantinou, G |
en |
dc.date.accessioned |
2014-03-01T01:49:07Z |
|
dc.date.available |
2014-03-01T01:49:07Z |
|
dc.date.issued |
2000 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/25688 |
|
dc.subject |
Behavioral Synthesis |
en |
dc.subject |
Design Space Exploration |
en |
dc.subject |
Digital Circuits |
en |
dc.subject |
Hardware Design |
en |
dc.subject |
Top Down |
en |
dc.title |
A top-down interactive behavioral synthesis environment |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1109/ICECS.2000.911591 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1109/ICECS.2000.911591 |
en |
heal.publicationDate |
2000 |
en |
heal.abstract |
Behavioral synthesis of digital circuits offers an effective way to deal with the increasing complexity of hardware design. Even though it has been the subject of considerable research efforts over the last twenty years, practical implementations have not been widely accepted by industry yet. This happens due to the fact that designers demand interaction, which allows them to submit different |
en |
heal.journalName |
Filtration Industry Analyst |
en |
dc.identifier.doi |
10.1109/ICECS.2000.911591 |
en |