dc.contributor.author |
Fotakis, D |
en |
dc.contributor.author |
Kontogiannis, S |
en |
dc.contributor.author |
Spirakis, P |
en |
dc.date.accessioned |
2014-03-01T01:54:21Z |
|
dc.date.available |
2014-03-01T01:54:21Z |
|
dc.date.issued |
2005 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/27337 |
|
dc.subject |
Congestion Game |
en |
dc.subject |
Network Congestion |
en |
dc.subject |
Polynomial Time |
en |
dc.subject |
Potential Game |
en |
dc.subject |
Price of Anarchy |
en |
dc.subject |
Quadratic Program |
en |
dc.subject |
Nash Equilibria |
en |
dc.subject |
Nash Equilibrium |
en |
dc.title |
Selfish unsplittable flows |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1016/j.tcs.2005.09.024 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1016/j.tcs.2005.09.024 |
en |
heal.publicationDate |
2005 |
en |
heal.abstract |
Abstract What is the price of anarchy when unsplittable demands are routed selfishly in general networks with load - dependent edge delays? Motivated by this question we generalize the model of [14] to the case of weighted congestion games We show that varying demands of users crucially affect the nature of these games, which are no longer isomorphic to exact |
en |
heal.journalName |
Theoretical Computer Science |
en |
dc.identifier.doi |
10.1016/j.tcs.2005.09.024 |
en |