dc.contributor.author |
Vukobratovic, M |
en |
dc.contributor.author |
Potkonjak, V |
en |
dc.contributor.author |
Tzafestas, S |
en |
dc.date.accessioned |
2014-03-01T01:54:26Z |
|
dc.date.available |
2014-03-01T01:54:26Z |
|
dc.date.issued |
2005 |
en |
dc.identifier.issn |
09210296 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/27385 |
|
dc.subject |
Active exoskeleton |
en |
dc.subject |
Balanced motion |
en |
dc.subject |
Dynamic control |
en |
dc.subject |
Humanoid dynamics |
en |
dc.subject |
Humanoid robot |
en |
dc.subject |
Zero moment point |
en |
dc.subject.other |
Computer simulation |
en |
dc.subject.other |
Mathematical models |
en |
dc.subject.other |
Motion estimation |
en |
dc.subject.other |
Random processes |
en |
dc.subject.other |
Robotics |
en |
dc.subject.other |
Systems analysis |
en |
dc.subject.other |
Active exoskeleton |
en |
dc.subject.other |
Balanced motion |
en |
dc.subject.other |
Dynamic control |
en |
dc.subject.other |
Humanoid dynamics |
en |
dc.subject.other |
Humanoid robot |
en |
dc.subject.other |
Zero moment point |
en |
dc.subject.other |
Human engineering |
en |
dc.title |
Human and humanoid dynamics: From the past to the future |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1023/B:JINT.0000049169.28413.df |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1023/B:JINT.0000049169.28413.df |
en |
heal.publicationDate |
2005 |
en |
heal.abstract |
The questions when and why one needs to use mathematical models, and especially the models of dynamics, represent a still unresolved issue. A general answer would be that dynamic modeling is needed as a tool when designing structure of the system and its control unit. In this case we talk about simulation. The other application is in on-line control of the system - the so-called dynamic control. While for simulation one should generally use the best available model, the control can be based on a reduced dynamics, depending on a particular task. This article considers humans and humanoid robots and addresses a rather important question: what are dynamic effects that one should take care of when modeling and simulating a human or a humanoid? The article suggests the key topics for work and tries to justify them. As a final result a General Human/Humanoid-Dynamics Simulator is seen. © 2004 Kluwer Academic Publishers. |
en |
heal.journalName |
Journal of Intelligent and Robotic Systems: Theory and Applications |
en |
dc.identifier.doi |
10.1023/B:JINT.0000049169.28413.df |
en |
dc.identifier.volume |
41 |
en |
dc.identifier.issue |
1 |
en |
dc.identifier.spage |
65 |
en |
dc.identifier.epage |
84 |
en |