dc.contributor.author |
Fotakis, D |
en |
dc.contributor.author |
Spirakis, P |
en |
dc.date.accessioned |
2014-03-01T01:55:52Z |
|
dc.date.available |
2014-03-01T01:55:52Z |
|
dc.date.issued |
2007 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/27871 |
|
dc.subject |
Congestion Game |
en |
dc.subject |
Linear Time |
en |
dc.subject |
Network Congestion |
en |
dc.subject |
Optimal Solution |
en |
dc.subject |
Nash Equilibria |
en |
dc.subject |
Nash Equilibrium |
en |
dc.subject |
Series Parallel |
en |
dc.title |
Cost-Balancing Tolls for Atomic Network Congestion Games |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1007/978-3-540-77105-0_19 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1007/978-3-540-77105-0_19 |
en |
heal.publicationDate |
2007 |
en |
heal.abstract |
We investigate the existence of optimal tolls for atomic symmetric network congestion games with unsplittable traffic and arbitrary non-negative and non-decreasing latency functions. We focus on pure Nash equilibria and a natural toll mechanism, which we call cost-balancing tolls. A set of cost-balancing tolls turns every path with positive traffic on its edges into a minimum cost path. Hence any |
en |
heal.journalName |
Internet Mathematics |
en |
dc.identifier.doi |
10.1007/978-3-540-77105-0_19 |
en |