dc.contributor.author |
Fotakis, D |
en |
dc.contributor.author |
Kaporis, A |
en |
dc.contributor.author |
Spirakis, P |
en |
dc.date.accessioned |
2014-03-01T01:56:37Z |
|
dc.date.available |
2014-03-01T01:56:37Z |
|
dc.date.issued |
2008 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/28188 |
|
dc.subject |
Atomic Congestion Games |
en |
dc.subject |
Randomized Experiment |
en |
dc.subject |
Nash Equilibria |
en |
dc.title |
Atomic Congestion Games: Fast, Myopic and Concurrent |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1007/978-3-540-79309-0_12 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1007/978-3-540-79309-0_12 |
en |
heal.publicationDate |
2008 |
en |
heal.abstract |
We study here the effect of concurrent greedy moves of players in atomic congestion games where n selfish agents (players) wish to select a re- source each (out of m resources) so that her selfish delay there is not much. The problem of "maintaining" global progress while allowing concurrent play is ex- actly what is examined and answered here. We |
en |
heal.journalName |
Theory of Computing Systems / Mathematical Systems Theory |
en |
dc.identifier.doi |
10.1007/978-3-540-79309-0_12 |
en |