dc.contributor.author |
Manolakos, A |
en |
dc.contributor.author |
Karyotis, V |
en |
dc.contributor.author |
Papavassiliou, S |
en |
dc.date.accessioned |
2014-03-01T02:07:14Z |
|
dc.date.available |
2014-03-01T02:07:14Z |
|
dc.date.issued |
2012 |
en |
dc.identifier.issn |
00189545 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/29532 |
|
dc.subject |
Cross-layer design |
en |
dc.subject |
game theory |
en |
dc.subject |
local knowledge |
en |
dc.subject |
potential games |
en |
dc.subject |
topology control (TC) |
en |
dc.subject.other |
Analysis and simulation |
en |
dc.subject.other |
Connectivity maintenance |
en |
dc.subject.other |
Cross-layer |
en |
dc.subject.other |
Cross-layer design |
en |
dc.subject.other |
Game-theoretic |
en |
dc.subject.other |
High quality |
en |
dc.subject.other |
local knowledge |
en |
dc.subject.other |
Multi-hop ad hoc network |
en |
dc.subject.other |
Noise ratio |
en |
dc.subject.other |
Noncooperative game |
en |
dc.subject.other |
Potential games |
en |
dc.subject.other |
Topology control |
en |
dc.subject.other |
Transmission power |
en |
dc.subject.other |
Transmission power allocation |
en |
dc.subject.other |
Utility functions |
en |
dc.subject.other |
Wireless multi-hop network |
en |
dc.subject.other |
Fiber optic networks |
en |
dc.subject.other |
Game theory |
en |
dc.subject.other |
Quality of service |
en |
dc.subject.other |
Signal interference |
en |
dc.subject.other |
Spurious signal noise |
en |
dc.subject.other |
Wireless networks |
en |
dc.subject.other |
Telecommunication networks |
en |
dc.title |
A cross-layer-based topology control framework for wireless multihop networks |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1109/TVT.2012.2195340 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1109/TVT.2012.2195340 |
en |
heal.identifier.secondary |
6187750 |
en |
heal.publicationDate |
2012 |
en |
heal.abstract |
In this paper, we propose a distributed and asynchronous topology control framework for wireless multihop networks, aiming at improving the quality-of-service capabilities of such systems. The proposed mechanisms exploit cross-layer information such as physical-layer signal-to-interference-plus- noise ratio (SINR) values and medium-access-control (MAC)/network-layer connectivity to effectively allocate resources. Based on properly defined utility functions, we cast the transmission power allocation problem as a noncooperative game and then show that it belongs to the class of potential games. We obtain structural properties of the defined game and its variations and demonstrate their effectiveness. Through analysis and simulation, we explore the behavior of the proposed framework and compare it with the most relevant approach in the literature. It is shown that the proposed unifying game-theoretic framework achieves three key goals for multihop ad hoc networks, i.e., reduced transmission power, high-quality links, and connectivity maintenance. © 1967-2012 IEEE. |
en |
heal.journalName |
IEEE Transactions on Vehicular Technology |
en |
dc.identifier.doi |
10.1109/TVT.2012.2195340 |
en |
dc.identifier.volume |
61 |
en |
dc.identifier.issue |
6 |
en |
dc.identifier.spage |
2858 |
en |
dc.identifier.epage |
2864 |
en |