dc.contributor.author |
Sgouros Nikitas, M |
en |
dc.contributor.author |
Papakonstantinou, George |
en |
dc.contributor.author |
Tsanakas, Panagiotis |
en |
dc.date.accessioned |
2014-03-01T02:41:26Z |
|
dc.date.available |
2014-03-01T02:41:26Z |
|
dc.date.issued |
1997 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/30466 |
|
dc.subject |
Content Analysis |
en |
dc.subject |
Interactive Entertainment |
en |
dc.subject |
Interactive Storytelling |
en |
dc.subject |
Front End |
en |
dc.subject |
Real Time |
en |
dc.subject.other |
Artificial intelligence |
en |
dc.subject.other |
Computer applications |
en |
dc.subject.other |
Database systems |
en |
dc.subject.other |
Information analysis |
en |
dc.subject.other |
Interactive computer systems |
en |
dc.subject.other |
User interfaces |
en |
dc.subject.other |
Computer based storytelling systems |
en |
dc.subject.other |
Dynamic dramatization method |
en |
dc.subject.other |
Multimedia narrative presentations |
en |
dc.subject.other |
Information retrieval systems |
en |
dc.title |
Dynamic dramatization of multimedia story presentations |
en |
heal.type |
conferenceItem |
en |
heal.identifier.primary |
10.1145/238218.238309 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1145/238218.238309 |
en |
heal.publicationDate |
1997 |
en |
heal.abstract |
We describe a novel dynamic dramatization method for narrative presentations. This method accepts as input the original story material, along with a description of its plot written in a special-purpose language. It then analyzes the plot to identify interesting dramatic situations in the story. Based on this content analysis, a presentation manager organizes the presentation and enriches it with appropriate multimedia effects. These effects are associated with interesting dramatic situations, and serve to increase suspense and emphasize plot developments in the narrative. Our method can be used for the development of intelligent front-ends to story databases, for directing assistants in computer-based renditions of narrative works, or for real-time direction of interactive entertainment systems. We are integrating this system in an interactive storytelling environment for Greek mythology. |
en |
heal.publisher |
ACM, New York, NY, United States |
en |
heal.journalName |
International Conference on Intelligent User Interfaces, Proceedings IUI |
en |
dc.identifier.doi |
10.1145/238218.238309 |
en |
dc.identifier.spage |
87 |
en |
dc.identifier.epage |
94 |
en |