dc.contributor.author |
Economakos, G |
en |
dc.contributor.author |
Oikonomakos, P |
en |
dc.contributor.author |
Panagopoulos, I |
en |
dc.contributor.author |
Poulakis, I |
en |
dc.contributor.author |
Papakonstantinou, G |
en |
dc.date.accessioned |
2014-03-01T02:41:43Z |
|
dc.date.available |
2014-03-01T02:41:43Z |
|
dc.date.issued |
2001 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/30609 |
|
dc.subject |
Behavioral Synthesis |
en |
dc.subject |
Digital Systems |
en |
dc.subject |
General Techniques |
en |
dc.subject |
Hardware Design |
en |
dc.subject |
Software Component |
en |
dc.subject |
Time To Market |
en |
dc.title |
Behavioral synthesis with systemC |
en |
heal.type |
conferenceItem |
en |
heal.identifier.primary |
10.1145/367072.367078 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1145/367072.367078 |
en |
heal.publicationDate |
2001 |
en |
heal.abstract |
Having to cope with the continuously increasing complexity of modern digital systems, hardware designers are considering more and more seriously language based methodologies for parts of their designs. Last year the introduction of a new language for hardware descriptions, the SystemC C++ class library, initiated a closer relationship between software and hardware descriptions and development tools. This paper presents a |
en |
heal.journalName |
Design, Automation, and Test in Europe |
en |
dc.identifier.doi |
10.1145/367072.367078 |
en |