Multimodal sensing, interpretation and copying of movements by a virtual agent

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dc.contributor.author Bevacqua, E en
dc.contributor.author Raouzaiou, A en
dc.contributor.author Peters, C en
dc.contributor.author Caridakis, G en
dc.contributor.author Karpouzis, K en
dc.contributor.author Pelachaud, C en
dc.contributor.author Mancini, M en
dc.date.accessioned 2014-03-01T02:44:06Z
dc.date.available 2014-03-01T02:44:06Z
dc.date.issued 2006 en
dc.identifier.issn 0302-9743 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/31683
dc.subject Computer Vision en
dc.subject Facial Expression en
dc.subject Virtual Agent en
dc.subject.classification Computer Science, Artificial Intelligence en
dc.subject.other Agent perception en
dc.subject.other Facial expression en
dc.subject.other Gesture expression en
dc.subject.other Virtual agent en
dc.subject.other Artificial intelligence en
dc.subject.other Computer science en
dc.subject.other Computer vision en
dc.subject.other Face recognition en
dc.subject.other Gesture recognition en
dc.subject.other Image processing en
dc.subject.other Sensory perception en
dc.subject.other Video cameras en
dc.subject.other Intelligent agents en
dc.title Multimodal sensing, interpretation and copying of movements by a virtual agent en
heal.type conferenceItem en
heal.identifier.primary 10.1007/11768029_16 en
heal.identifier.secondary http://dx.doi.org/10.1007/11768029_16 en
heal.language English en
heal.publicationDate 2006 en
heal.abstract We present a scenario whereby an agent senses, interprets and copies a range of facial and gesture expression from a person in the real-world. Input is obtained via a video camera and processed initially using computer vision techniques. It is then processed further in a framework for agent perception, planning and behaviour generation in order to perceive, interpret and copy a number of gestures and facial expressions corresponding to those made by the human. By perceive, we mean that the copied behaviour may not be an exact duplicate of the behaviour made by the human and sensed by the agent, but may rather be based on some level of interpretation of the behaviour. Thus, the copied behaviour may be altered and need not share all of the characteristics of the original made by the human. © Springer-Verlag Berlin Heidelberg 2006. en
heal.publisher SPRINGER-VERLAG BERLIN en
heal.journalName Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) en
dc.identifier.doi 10.1007/11768029_16 en
dc.identifier.isi ISI:000239591200016 en
dc.identifier.volume 4021 LNAI en
dc.identifier.spage 164 en
dc.identifier.epage 174 en

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