HEAL DSpace

Adaptive gesture recognition in human computer interaction

Αποθετήριο DSpace/Manakin

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dc.contributor.author Caridakis, G en
dc.contributor.author Karpouzis, K en
dc.contributor.author Drosopoulos, N en
dc.contributor.author Kollias, S en
dc.date.accessioned 2014-03-01T02:45:56Z
dc.date.available 2014-03-01T02:45:56Z
dc.date.issued 2009 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/32470
dc.subject Feature Extraction en
dc.subject Gesture Recognition en
dc.subject Human Computer Interaction en
dc.subject Large Scale en
dc.subject levenshtein distance en
dc.subject Processing Speed en
dc.subject Self Organized Map en
dc.subject Markov Model en
dc.subject.other Hand positions en
dc.subject.other Input signal en
dc.subject.other Levenshtein distance en
dc.subject.other Markov model en
dc.subject.other Multiple modalities en
dc.subject.other Optimal trajectories en
dc.subject.other Processing speed en
dc.subject.other Real time en
dc.subject.other Recognition process en
dc.subject.other User performance en
dc.subject.other Weak classifiers en
dc.subject.other Weight assignment en
dc.subject.other Classifiers en
dc.subject.other Feature extraction en
dc.subject.other Human computer interaction en
dc.subject.other Image analysis en
dc.subject.other Learning systems en
dc.subject.other Markov processes en
dc.subject.other Multimedia services en
dc.subject.other Multimedia systems en
dc.subject.other Self organizing maps en
dc.subject.other Gesture recognition en
dc.title Adaptive gesture recognition in human computer interaction en
heal.type conferenceItem en
heal.identifier.primary 10.1109/WIAMIS.2009.5031485 en
heal.identifier.secondary http://dx.doi.org/10.1109/WIAMIS.2009.5031485 en
heal.identifier.secondary 5031485 en
heal.publicationDate 2009 en
heal.abstract An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein sequence distance. Multiple modalities, all based on the hand position during gesturing, train different classifiers which are then fused in a weak classifier boosting-like setup by weight assignment to each stream. The adaptability of the proposed approach consists of the incorporation of Self Organizing Maps during training, the exploitation of neighboring relations between states of the Markov models and the modified Levenshtein distance algorithm. The main focus of current work is to tackle intra and inter user variability during gesture performance by adding flexibility to the decoding procedure and allowing the algorithm to perform an optimal trajectory search while the processing speed of both the feature extraction and the recognition process indicate that the proposed architectureis appropriate for real time and large scale lexicon applications. © 2009 IEEE. en
heal.journalName 2009 10th International Workshop on Image Analysis for Multimedia Interactive Services, WIAMIS 2009 en
dc.identifier.doi 10.1109/WIAMIS.2009.5031485 en
dc.identifier.spage 270 en
dc.identifier.epage 274 en


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