HEAL DSpace

Towards a systematic exploitation of web 2.0 and simulation modeling tools in public policy process

Αποθετήριο DSpace/Manakin

Εμφάνιση απλής εγγραφής

dc.contributor.author Charalabidis, Y en
dc.contributor.author Gionis, G en
dc.contributor.author Ferro, E en
dc.contributor.author Loukis, E en
dc.date.accessioned 2014-03-01T02:47:07Z
dc.date.available 2014-03-01T02:47:07Z
dc.date.issued 2010 en
dc.identifier.issn 03029743 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/33004
dc.subject E-participation en
dc.subject Public policy en
dc.subject Simulation en
dc.subject Social media en
dc.subject System dynamics en
dc.subject Web 2.0 en
dc.subject.other E-participation en
dc.subject.other Simulation en
dc.subject.other Social media en
dc.subject.other System Dynamics en
dc.subject.other Web 2.0 en
dc.subject.other Computer simulation en
dc.subject.other Public policy en
dc.subject.other System theory en
dc.subject.other World Wide Web en
dc.subject.other Social networking (online) en
dc.title Towards a systematic exploitation of web 2.0 and simulation modeling tools in public policy process en
heal.type conferenceItem en
heal.identifier.primary 10.1007/978-3-642-15158-3_1 en
heal.identifier.secondary http://dx.doi.org/10.1007/978-3-642-15158-3_1 en
heal.publicationDate 2010 en
heal.abstract This paper describes a methodology for the systematic exploitation of the emerging web 2.0 social media by government organizations in the processes of public policies formulation, aiming to enhance e-participation, in combination with established simulation modeling techniques and tools. It is based on the concept of 'Policy Gadget' (Padget), which is a micro web application combining a policy message with underlying group knowledge in social media (in the form of content and user activities) and interacting with citizens in popular web 2.0 locations in order to get and convey their input to policy makers. Such 'Padgets' are created by a central platform-toolset and then deployed in many different Web 2.0 media. Citizens input from them will be used in various simulation modeling techniques and tools (such as the 'Systems Dynamics'), which are going to simulate different policy options and estimate their outcomes and effectiveness. A use case scenario of the proposed methodology is presented, which outlines how it can be used in 'real life' public policy design problems. © 2010 Springer-Verlag Berlin Heidelberg. en
heal.journalName Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) en
dc.identifier.doi 10.1007/978-3-642-15158-3_1 en
dc.identifier.volume 6229 LNCS en
dc.identifier.spage 1 en
dc.identifier.epage 12 en


Αρχεία σε αυτό το τεκμήριο

Αρχεία Μέγεθος Μορφότυπο Προβολή

Δεν υπάρχουν αρχεία που σχετίζονται με αυτό το τεκμήριο.

Αυτό το τεκμήριο εμφανίζεται στην ακόλουθη συλλογή(ές)

Εμφάνιση απλής εγγραφής