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Melisa - A distributed multimedia system for multi-platform interactive sports content broadcasting

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dc.contributor.author Papaioannou, E en
dc.contributor.author Karpouzis, K en
dc.contributor.author De Cuetos, P en
dc.contributor.author Karagianis, V en
dc.contributor.author Guillemot, H en
dc.contributor.author Demiris, A en
dc.contributor.author Ioannidis, N en
dc.date.accessioned 2014-03-01T02:49:48Z
dc.date.available 2014-03-01T02:49:48Z
dc.date.issued 2004 en
dc.identifier.issn 10896503 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/34751
dc.relation.uri http://www.scopus.com/inward/record.url?eid=2-s2.0-11844255400&partnerID=40&md5=36be391b503ceb86ac5d7ee6f2352157 en
dc.subject.other Distributed multimedia systems en
dc.subject.other Information exchange en
dc.subject.other Interactive broadcasting en
dc.subject.other Video content en
dc.subject.other Computer architecture en
dc.subject.other Consumer electronics en
dc.subject.other Distributed computer systems en
dc.subject.other Electronic commerce en
dc.subject.other Information dissemination en
dc.subject.other Marketing en
dc.subject.other Personal digital assistants en
dc.subject.other Servers en
dc.subject.other Synchronization en
dc.subject.other Television broadcasting en
dc.subject.other XML en
dc.subject.other Multimedia systems en
dc.title Melisa - A distributed multimedia system for multi-platform interactive sports content broadcasting en
heal.type conferenceItem en
heal.publicationDate 2004 en
heal.abstract The new generation of television viewers is currently being confronted and becoming acquainted with a series of technological developments in the realm of consumer electronics and gaming that raise their expectations for similar advances in TV broadcasts. The MELISA platform aims at the cross-media broadcasting of sports events featuring interactive advertising and sports-related games over digital television and next generation mobile network infrastructures. The platform provides services for optimal presentation of complex interactive real time video content, for advertisement and an advanced real-time gaming (betting) engine. The MELISA server receives information from geographically separated Betting, Advertisement and Video Capturing Servers that enforces the notion of a Distributed System design for information exchange. The resulted Business model offers great flexibility in system configuration both in scalability and physical layout configuration. en
heal.journalName Conference Proceedings of the EUROMICRO en
dc.identifier.volume 30 en
dc.identifier.spage 222 en
dc.identifier.epage 229 en


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