HEAL DSpace

Attraction and cooperation in space

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dc.contributor.author Tzafestas, ES en
dc.date.accessioned 2014-03-01T02:51:03Z
dc.date.available 2014-03-01T02:51:03Z
dc.date.issued 2007 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/35322
dc.subject.other Attraction mechanism en
dc.subject.other Final agent's behavior en
dc.subject.other Game theory en
dc.subject.other Mathematical models en
dc.subject.other Parameter estimation en
dc.subject.other Social aspects en
dc.subject.other Interactive computer graphics en
dc.title Attraction and cooperation in space en
heal.type conferenceItem en
heal.identifier.primary 10.1109/CEC.2007.4424952 en
heal.identifier.secondary http://dx.doi.org/10.1109/CEC.2007.4424952 en
heal.identifier.secondary 4424952 en
heal.publicationDate 2007 en
heal.abstract This paper presents an attraction mechanism and a study of its behavior in noisy spatial IPD games. The attraction mechanism is coupled with a regular IPD strategy to produce the final agent's behavior. We study the mechanism in 2D space to understand how it influences the emerging spatial structures. We find that any agent strategy, even a plainly irrational one, may become stable in a spatial game given appropriate attraction relations with the neighbors. Also, often the removal of attraction after stabilization causes no qualitative effect. Then we study the effect of introduction of ""extreme"" agents, such as a ""Don Juan"" agent that is attracted by all others. Such agents can change dramatically the structure of emerging spatial strategy blocks. Especially the addition or removal of agents after stabilization almost always leads to re-organization and re-stabilization to a new configuration. Various parameters of this model are studied and finally the notion of mobility in relation to evolution is rediscussed. All our results suggest that psychological mechanisms external to the actual ""problem"" (here IPD) can interfere with it and can actually lead to enhanced cooperation and social stability despite environmental noise and agent irrationality. Moreover, all social/spatial variants that induce more interactions between agents with non-reciprocal attraction relations (such as the extreme agents), are bound to lead to a better social average and to more complex structures. © 2007 IEEE. en
heal.journalName 2007 IEEE Congress on Evolutionary Computation, CEC 2007 en
dc.identifier.doi 10.1109/CEC.2007.4424952 en
dc.identifier.spage 3698 en
dc.identifier.epage 3705 en


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