dc.contributor.author |
Nikoletta, M |
en |
dc.contributor.author |
Chhstodoulou, Y |
en |
dc.date.accessioned |
2014-03-01T02:51:34Z |
|
dc.date.available |
2014-03-01T02:51:34Z |
|
dc.date.issued |
2008 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/35565 |
|
dc.subject |
ANSWER |
en |
dc.subject |
Computer games |
en |
dc.subject |
DirectorNotation |
en |
dc.subject |
Entertainment |
en |
dc.subject.other |
Animation |
en |
dc.subject.other |
Project management |
en |
dc.subject.other |
3-D Graphics |
en |
dc.subject.other |
ANSWER |
en |
dc.subject.other |
Computer games |
en |
dc.subject.other |
Computer users |
en |
dc.subject.other |
DirectorNotation |
en |
dc.subject.other |
Entertainment |
en |
dc.subject.other |
Game engines |
en |
dc.subject.other |
Potential solutions |
en |
dc.subject.other |
Presentation levels |
en |
dc.subject.other |
Production phase |
en |
dc.subject.other |
Game theory |
en |
dc.title |
Complete, cinematic and expressive presentation in computer game |
en |
heal.type |
conferenceItem |
en |
heal.identifier.primary |
10.1145/1389586.1389672 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1145/1389586.1389672 |
en |
heal.identifier.secondary |
74 |
en |
heal.publicationDate |
2008 |
en |
heal.abstract |
Nowadays, computer games entertain millions of computer users. They support incredible 3D graphics that attract players. However, cinematic presentation in computer games is missing. There are technologies and rules for camerawork and lighting that are not exploited by game engines. In this paper, we demonstrate some problems that computer games suffer from, at the presentation level, and we examine a new research project, called ANSWER, as a potential solution to those problems. ANSWER attempts to cover the expressive needs of film directors and game animators, by providing a set of tools that will allow the description of a game or a film at the artistic level and during its production phase. Copyright 2008 ACM. |
en |
heal.journalName |
1st International Conference on Pervasive Technologies Related to Assistive Environments, PETRA 2008 |
en |
dc.identifier.doi |
10.1145/1389586.1389672 |
en |