dc.contributor.author |
Σταματέλου, Θάλεια
|
el |
dc.contributor.author |
Σκολίδη, Ίρις
|
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dc.contributor.author |
Skolidi, Iris
|
en |
dc.contributor.author |
Stamatelou, Thalia
|
en |
dc.date.accessioned |
2018-07-19T09:47:35Z |
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dc.date.available |
2018-07-19T09:47:35Z |
|
dc.date.issued |
2018-07-19 |
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dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/47350 |
|
dc.identifier.uri |
http://dx.doi.org/10.26240/heal.ntua.2419 |
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dc.rights |
Default License |
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dc.subject |
Παπαϊωάννου, Δημήτρης |
el |
dc.subject |
Κόμικς |
el |
dc.subject |
Χοροθέατρο |
el |
dc.subject |
Γυμνό |
el |
dc.subject |
Σώμα |
el |
dc.subject |
Σκηνογραφία |
el |
dc.subject |
Comics |
en |
dc.subject |
Papaioannou, Dimitris |
en |
dc.subject |
Dance theater |
en |
dc.subject |
Nude |
en |
dc.title |
Ο χορός των εικόνων: το κόμικ ως χωροποιητικό εργαλείο μέσα από το έργο του Δημήτρη Παπαϊωάννου |
el |
dc.title |
Dancing images: the comic strip form as an architectural design tool through the work of Dimitris Papaioannou |
en |
dc.type |
Διάλεξη |
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heal.type |
learningMaterial |
el |
heal.classification |
Space perception (URL: http://id.loc.gov/authorities/subjects/sh85125945) |
en |
heal.language |
el |
el |
heal.access |
campus |
el |
heal.recordProvider |
ntua |
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heal.publicationDate |
2018-06-28 |
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heal.abstract |
Με όχημα το έργο του Δημήτρη Παπαϊωάννου, μέσω συσχέτισης των κόμικ από τις δεκαετίες '80-'90 και του σύγχρονου χοροθεάτρου, εξετάζουμε το κατά πόσον η τέχνη του κόμικ μπορεί να διαδραματίσει καταλυτικό ρόλο στην διαδικασία παραγωγής και σχεδιασμού του χώρου. |
el |
heal.abstract |
During a long period of experimenting on dance theater, Dimitris Papaioannou created his own recognizable stage locution. The techniques he uses on stage have a lot to do with architectural design and visual arts, in terms of structure and organization of space as well as concerning the ambiance he creates in his works.
Considering his artistic work in total, it occurs that visual arts and especially comic strip design have been the starting point of his career. Just as an architect goes through two-dimensional design to come to space design, so too Dimitris Papaioannou has made a similar transition. He is a notable case of an artist who started from two-dimensional comic strip design before dealing with three or four –including time- dimensional forms of art.
Thus a new field of research is created, concerning how the same artist perceives space in two different phases of his work; visual and choreographic. The common reference axis in these two chapters is the creator’ s body and look, which always exist in the core of his compositions. In this context emerges the following question: is it possible that comic strip –or story board- design practice can play a crucial role in the space production process, and if yes, in which way? |
en |
heal.academicPublisher |
Εθνικό Μετσόβιο Πολυτεχνείο. Σχολή Αρχιτεκτόνων Μηχανικών. Τομέας Αρχιτεκτονικής Γλώσσας, Επικοινωνίας και Σχεδιασμού |
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heal.fullTextAvailability |
true |
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