dc.contributor.author |
Papagianni, CA |
en |
dc.contributor.author |
Tselikas, ND |
en |
dc.contributor.author |
Kosmatos, EA |
en |
dc.contributor.author |
Papapanagiotou, S |
en |
dc.contributor.author |
Venieris, IS |
en |
dc.date.accessioned |
2014-03-01T01:31:38Z |
|
dc.date.available |
2014-03-01T01:31:38Z |
|
dc.date.issued |
2009 |
en |
dc.identifier.issn |
1084-8045 |
en |
dc.identifier.uri |
https://dspace.lib.ntua.gr/xmlui/handle/123456789/19858 |
|
dc.subject |
H.264 |
en |
dc.subject |
Packet scheduling |
en |
dc.subject |
Packetization schemes |
en |
dc.subject |
Performance evaluation |
en |
dc.subject |
PQ |
en |
dc.subject |
Triple play |
en |
dc.subject |
WFQ |
en |
dc.subject |
WFQ-LL |
en |
dc.subject.classification |
Computer Science, Hardware & Architecture |
en |
dc.subject.classification |
Computer Science, Interdisciplinary Applications |
en |
dc.subject.classification |
Computer Science, Software Engineering |
en |
dc.subject.other |
Ad hoc networks |
en |
dc.subject.other |
Audio equipment |
en |
dc.subject.other |
Audio systems |
en |
dc.subject.other |
Bandwidth |
en |
dc.subject.other |
Internet protocols |
en |
dc.subject.other |
Network architecture |
en |
dc.subject.other |
Packet networks |
en |
dc.subject.other |
Quality control |
en |
dc.subject.other |
Scheduling |
en |
dc.subject.other |
Telecommunication |
en |
dc.subject.other |
Telecommunication equipment |
en |
dc.subject.other |
Telecommunication services |
en |
dc.subject.other |
Telecommunication systems |
en |
dc.subject.other |
Voice/data communication systems |
en |
dc.subject.other |
H.264 |
en |
dc.subject.other |
Packet scheduling |
en |
dc.subject.other |
Packetization schemes |
en |
dc.subject.other |
Performance evaluation |
en |
dc.subject.other |
PQ |
en |
dc.subject.other |
Triple play |
en |
dc.subject.other |
WFQ |
en |
dc.subject.other |
WFQ-LL |
en |
dc.subject.other |
Quality of service |
en |
dc.title |
Performance evaluation study for QoS-aware triple play services over entry-level xDSL connections |
en |
heal.type |
journalArticle |
en |
heal.identifier.primary |
10.1016/j.jnca.2008.03.006 |
en |
heal.identifier.secondary |
http://dx.doi.org/10.1016/j.jnca.2008.03.006 |
en |
heal.language |
English |
en |
heal.publicationDate |
2009 |
en |
heal.abstract |
Nowadays IT and telecom worlds and specifically all network, service, and content providers show special interest in multiservice delivery. The concurrent provision of video or TV content, voice, and fast Internet via the same network and user equipment, known as ""triple play service"", constitutes one of the major concerns in modern telecommunications due to the latest developments in the areas of video and audio encoding which strain the capacity of content delivery systems. The combination of the above technologies has raised significant quality of service related issues. Problems such as full exploitation of available bandwidth, providing adequate quality of service to subscribers and meeting the requirements of all three supported services (video, voice, and data), must be addressed. Based on this framework, the paper examines the performance of the most common packet scheduling techniques (PQ, WFQ, WFQ-LL) used in IP triple play architecture, considering also two different packetization schemes applied to single-layer video. The performance of these scheduling algorithms is assessed, in order to propose the most appropriate solution, supporting the triple play bundle. The evaluation of schedulers is based on simulations designed taking into account existing triple play networks, while trace files are used for the simulation of video flows. © 2008 Elsevier Ltd. All rights reserved. |
en |
heal.publisher |
ACADEMIC PRESS LTD ELSEVIER SCIENCE LTD |
en |
heal.journalName |
Journal of Network and Computer Applications |
en |
dc.identifier.doi |
10.1016/j.jnca.2008.03.006 |
en |
dc.identifier.isi |
ISI:000266954000011 |
en |
dc.identifier.volume |
32 |
en |
dc.identifier.issue |
1 |
en |
dc.identifier.spage |
215 |
en |
dc.identifier.epage |
225 |
en |