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Performance evaluation study for QoS-aware triple play services over entry-level xDSL connections

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dc.contributor.author Papagianni, CA en
dc.contributor.author Tselikas, ND en
dc.contributor.author Kosmatos, EA en
dc.contributor.author Papapanagiotou, S en
dc.contributor.author Venieris, IS en
dc.date.accessioned 2014-03-01T01:31:38Z
dc.date.available 2014-03-01T01:31:38Z
dc.date.issued 2009 en
dc.identifier.issn 1084-8045 en
dc.identifier.uri https://dspace.lib.ntua.gr/xmlui/handle/123456789/19858
dc.subject H.264 en
dc.subject Packet scheduling en
dc.subject Packetization schemes en
dc.subject Performance evaluation en
dc.subject PQ en
dc.subject Triple play en
dc.subject WFQ en
dc.subject WFQ-LL en
dc.subject.classification Computer Science, Hardware & Architecture en
dc.subject.classification Computer Science, Interdisciplinary Applications en
dc.subject.classification Computer Science, Software Engineering en
dc.subject.other Ad hoc networks en
dc.subject.other Audio equipment en
dc.subject.other Audio systems en
dc.subject.other Bandwidth en
dc.subject.other Internet protocols en
dc.subject.other Network architecture en
dc.subject.other Packet networks en
dc.subject.other Quality control en
dc.subject.other Scheduling en
dc.subject.other Telecommunication en
dc.subject.other Telecommunication equipment en
dc.subject.other Telecommunication services en
dc.subject.other Telecommunication systems en
dc.subject.other Voice/data communication systems en
dc.subject.other H.264 en
dc.subject.other Packet scheduling en
dc.subject.other Packetization schemes en
dc.subject.other Performance evaluation en
dc.subject.other PQ en
dc.subject.other Triple play en
dc.subject.other WFQ en
dc.subject.other WFQ-LL en
dc.subject.other Quality of service en
dc.title Performance evaluation study for QoS-aware triple play services over entry-level xDSL connections en
heal.type journalArticle en
heal.identifier.primary 10.1016/j.jnca.2008.03.006 en
heal.identifier.secondary http://dx.doi.org/10.1016/j.jnca.2008.03.006 en
heal.language English en
heal.publicationDate 2009 en
heal.abstract Nowadays IT and telecom worlds and specifically all network, service, and content providers show special interest in multiservice delivery. The concurrent provision of video or TV content, voice, and fast Internet via the same network and user equipment, known as ""triple play service"", constitutes one of the major concerns in modern telecommunications due to the latest developments in the areas of video and audio encoding which strain the capacity of content delivery systems. The combination of the above technologies has raised significant quality of service related issues. Problems such as full exploitation of available bandwidth, providing adequate quality of service to subscribers and meeting the requirements of all three supported services (video, voice, and data), must be addressed. Based on this framework, the paper examines the performance of the most common packet scheduling techniques (PQ, WFQ, WFQ-LL) used in IP triple play architecture, considering also two different packetization schemes applied to single-layer video. The performance of these scheduling algorithms is assessed, in order to propose the most appropriate solution, supporting the triple play bundle. The evaluation of schedulers is based on simulations designed taking into account existing triple play networks, while trace files are used for the simulation of video flows. © 2008 Elsevier Ltd. All rights reserved. en
heal.publisher ACADEMIC PRESS LTD ELSEVIER SCIENCE LTD en
heal.journalName Journal of Network and Computer Applications en
dc.identifier.doi 10.1016/j.jnca.2008.03.006 en
dc.identifier.isi ISI:000266954000011 en
dc.identifier.volume 32 en
dc.identifier.issue 1 en
dc.identifier.spage 215 en
dc.identifier.epage 225 en


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